[{"data":1,"prerenderedAt":263},["ShallowReactive",2],{"chapters-en":3,"page-\u002Fgetting-started":148,"surround-\u002Fgetting-started":260},[4,44,84,94,103,112,121,130,139],{"title":5,"path":6,"stem":7,"children":8,"description":42,"icon":43},"Getting started","\u002Fgetting-started","1.getting-started\u002F0.index",[9,12,17,22,27,32,37],{"title":10,"path":6,"stem":7,"description":11},"Welcome to Hinterkeep","What the game is, how a world runs, and how to use this guide.",{"title":13,"path":14,"stem":15,"description":16},"Your first day","\u002Fgetting-started\u002Fyour-first-day","1.getting-started\u002F1.your-first-day","What you start with, and six steps for your first hour.",{"title":18,"path":19,"stem":20,"description":21},"Finding your way","\u002Fgetting-started\u002Ffinding-your-way","1.getting-started\u002F2.finding-your-way","The town view, the bars around it, and where each part of the game lives.",{"title":23,"path":24,"stem":25,"description":26},"How the game works","\u002Fgetting-started\u002Fhow-the-game-works","1.getting-started\u002F3.how-the-game-works","Time, provinces, resources, people, happiness and points. The ideas every other chapter builds on.",{"title":28,"path":29,"stem":30,"description":31},"Protection and inactivity","\u002Fgetting-started\u002Fprotection","1.getting-started\u002F4.protection","The shield every new player gets, and what happens to an empire nobody plays.",{"title":33,"path":34,"stem":35,"description":36},"Worlds and speed","\u002Fgetting-started\u002Fworlds-and-speed","1.getting-started\u002F5.worlds-and-speed","Why the same building takes longer on one world than another, and how to read the numbers in this guide.",{"title":38,"path":39,"stem":40,"description":41},"Glossary","\u002Fgetting-started\u002Fglossary","1.getting-started\u002F6.glossary","The words the game uses, in plain terms.","What Hinterkeep is, your first day, and the ideas every other chapter builds on.","\u002Ficons\u002Fui\u002Fscroll.webp",{"title":45,"path":46,"stem":47,"children":48,"description":82,"icon":83},"Your town","\u002Ftown","2.town\u002F0.index",[49,52,57,62,67,72,77],{"title":50,"path":46,"stem":47,"description":51},"Overview","Everything inside a province. What each building does, how your people grow, and how to keep them happy.",{"title":53,"path":54,"stem":55,"description":56},"Buildings","\u002Ftown\u002Fbuildings","2.town\u002F1.buildings","Every building, how construction works, and how prices grow with each level.",{"title":58,"path":59,"stem":60,"description":61},"Population","\u002Ftown\u002Fpopulation","2.town\u002F2.population","How your people grow, what houses and farms do, and where your people go.",{"title":63,"path":64,"stem":65,"description":66},"Happiness","\u002Ftown\u002Fhappiness","2.town\u002F3.happiness","The happiness target, everything that moves it, and what happiness does for your town.",{"title":68,"path":69,"stem":70,"description":71},"Tax","\u002Ftown\u002Ftax","2.town\u002F4.tax","Every tax level, the gold it brings in and the happiness it costs.",{"title":73,"path":74,"stem":75,"description":76},"The castle","\u002Ftown\u002Fcastle","2.town\u002F5.castle","What every castle level gives your province, and what it costs.",{"title":78,"path":79,"stem":80,"description":81},"Temple and feasts","\u002Ftown\u002Ftemple-and-feasts","2.town\u002F6.temple-and-feasts","Free chests from the temple, and feasts at the town centre.","Buildings, population, housing, food, happiness, tax and feasts.","\u002Ficons\u002Fbuilding\u002Ftownhall.webp",{"title":85,"path":86,"stem":87,"children":88,"description":91,"icon":92,"soon":93},"Economy","\u002Feconomy","3.economy\u002F0.index",[89],{"title":50,"path":86,"stem":87,"description":90},"How resources are made, stored, traded and moved.","Production, workers, storage, the market, the bank and the Depot Station.","\u002Ficons\u002Fresource\u002Fgold.webp",true,{"title":95,"path":96,"stem":97,"children":98,"description":101,"icon":102,"soon":93},"Research","\u002Fresearch","4.research\u002F0.index",[99],{"title":50,"path":96,"stem":97,"description":100},"The upgrades that make your whole empire stronger.","Every research, what it does and what it costs.","\u002Ficons\u002Fbuilding\u002Funiversity.webp",{"title":104,"path":105,"stem":106,"children":107,"description":110,"icon":111,"soon":93},"The military","\u002Fmilitary","5.military\u002F0.index",[108],{"title":50,"path":105,"stem":106,"description":109},"How to build an army and use it.","Units, training, marching, battles, sieges, pillage, spies and honor.","\u002Ficons\u002Fui\u002Farmy.webp",{"title":113,"path":114,"stem":115,"children":116,"description":119,"icon":120,"soon":93},"The world","\u002Fworld","6.world\u002F0.index",[117],{"title":50,"path":114,"stem":115,"description":118},"The map you share with every other player.","The map, terrain, annexing new provinces, and the end of an era.","\u002Ficons\u002Fui\u002Fmap.webp",{"title":122,"path":123,"stem":124,"children":125,"description":128,"icon":129,"soon":93},"Alliances","\u002Falliances","7.alliances\u002F0.index",[126],{"title":50,"path":123,"stem":124,"description":127},"Playing together with other players.","Joining, ranks, the treasury, alliance research and loyalty.","\u002Ficons\u002Fui\u002Falliance.webp",{"title":131,"path":132,"stem":133,"children":134,"description":137,"icon":138,"soon":93},"Rewards","\u002Frewards","8.rewards\u002F0.index",[135],{"title":50,"path":132,"stem":133,"description":136},"What the game gives you for playing.","Temple chests, quests, rankings and military ranks.","\u002Ficons\u002Fui\u002Fchest.webp",{"title":140,"path":141,"stem":142,"children":143,"description":146,"icon":147,"soon":93},"Reference","\u002Freference","9.reference\u002F0.index",[144],{"title":50,"path":141,"stem":142,"description":145},"Every number in the game, in tables you can scan.","Every table in one place: buildings, units, research and more.","\u002Ficons\u002Fui\u002Freports.webp",{"page":149,"translated":93},{"id":150,"title":10,"body":151,"description":11,"extension":256,"meta":257,"navigation":93,"path":6,"seo":258,"stem":7,"__hash__":259},"docs_en\u002F1.getting-started\u002F0.index.md",{"type":152,"value":153,"toc":248},"minimark",[154,158,163,166,169,173,194,201,205,224,228],[155,156,157],"p",{},"Hinterkeep is a medieval strategy game you play in your browser. You start with one province: a small town with a castle, a few mills and a handful of soldiers. From there you grow it into an empire. You build, research, raise an army, take new land and deal with your neighbours, as friends or as enemies.",[159,160,162],"h2",{"id":161},"the-world-keeps-running","The world keeps running",[155,164,165],{},"Your empire works while you are away. Mills cut wood, people move in, buildings finish and armies march whether you are looking or not. You log in, see what changed, and decide what to do next.",[155,167,168],{},"A few short visits a day are enough to play well. More time online helps, and it is never required.",[159,170,172],{"id":171},"worlds-and-eras","Worlds and eras",[155,174,175,176,180,181,185,186,189,190,193],{},"Every game happens on a ",[177,178,179],"strong",{},"world"," shared by up to ",[182,183],"val",{"k":184},"worldPlayerCap"," players. Everyone on a world starts around the same time. A world runs for one ",[177,187,188],{},"era"," of ",[182,191],{"k":192},"eraLength",", with the end date announced in advance. When the era ends, the alliance with the most points wins.",[155,195,196,197,200],{},"Worlds can run at different speeds. A faster world does everything sooner: production, building, marching. See ",[198,199,33],"a",{"href":34},".",[159,202,204],{"id":203},"how-to-read-this-guide","How to read this guide",[206,207,208,212,215,218],"ul",{},[209,210,211],"li",{},"The chapters follow the game: your town, the economy, research, the military, the world map, alliances and rewards.",[209,213,214],{},"Every number in this guide comes straight from the game, so it always matches what you see.",[209,216,217],{},"Pick your world's speed at the top of the page. Production, growth and build times across the guide follow it.",[209,219,220,221,200],{},"Search with the button at the top of the page, or press ",[177,222,223],{},"Ctrl K",[159,225,227],{"id":226},"where-to-go-next","Where to go next",[229,230,231,236,241],"ol",{},[209,232,233,235],{},[198,234,13],{"href":14}," walks you through your first hour.",[209,237,238,240],{},[198,239,23],{"href":24}," explains the ideas every other chapter builds on.",[209,242,243,244,247],{},"The ",[198,245,246],{"href":39},"glossary"," defines the words the game uses.",{"title":249,"searchDepth":250,"depth":250,"links":251},"",2,[252,253,254,255],{"id":161,"depth":250,"text":162},{"id":171,"depth":250,"text":172},{"id":203,"depth":250,"text":204},{"id":226,"depth":250,"text":227},"md",{},{"title":10,"description":11},"Van_WORyhnvz9XWDAWJ2exvcS5iHx1SlO-KghgcN2Lk",[261,262],null,{"title":13,"path":14,"stem":15,"children":-1},1790344191776]