[{"data":1,"prerenderedAt":432},["ShallowReactive",2],{"chapters-en":3,"page-\u002Fgetting-started\u002Fglossary":148,"surround-\u002Fgetting-started\u002Fglossary":429},[4,44,84,94,103,112,121,130,139],{"title":5,"path":6,"stem":7,"children":8,"description":42,"icon":43},"Getting started","\u002Fgetting-started","1.getting-started\u002F0.index",[9,12,17,22,27,32,37],{"title":10,"path":6,"stem":7,"description":11},"Welcome to Hinterkeep","What the game is, how a world runs, and how to use this guide.",{"title":13,"path":14,"stem":15,"description":16},"Your first day","\u002Fgetting-started\u002Fyour-first-day","1.getting-started\u002F1.your-first-day","What you start with, and six steps for your first hour.",{"title":18,"path":19,"stem":20,"description":21},"Finding your way","\u002Fgetting-started\u002Ffinding-your-way","1.getting-started\u002F2.finding-your-way","The town view, the bars around it, and where each part of the game lives.",{"title":23,"path":24,"stem":25,"description":26},"How the game works","\u002Fgetting-started\u002Fhow-the-game-works","1.getting-started\u002F3.how-the-game-works","Time, provinces, resources, people, happiness and points. The ideas every other chapter builds on.",{"title":28,"path":29,"stem":30,"description":31},"Protection and inactivity","\u002Fgetting-started\u002Fprotection","1.getting-started\u002F4.protection","The shield every new player gets, and what happens to an empire nobody plays.",{"title":33,"path":34,"stem":35,"description":36},"Worlds and speed","\u002Fgetting-started\u002Fworlds-and-speed","1.getting-started\u002F5.worlds-and-speed","Why the same building takes longer on one world than another, and how to read the numbers in this guide.",{"title":38,"path":39,"stem":40,"description":41},"Glossary","\u002Fgetting-started\u002Fglossary","1.getting-started\u002F6.glossary","The words the game uses, in plain terms.","What Hinterkeep is, your first day, and the ideas every other chapter builds on.","\u002Ficons\u002Fui\u002Fscroll.webp",{"title":45,"path":46,"stem":47,"children":48,"description":82,"icon":83},"Your town","\u002Ftown","2.town\u002F0.index",[49,52,57,62,67,72,77],{"title":50,"path":46,"stem":47,"description":51},"Overview","Everything inside a province. What each building does, how your people grow, and how to keep them happy.",{"title":53,"path":54,"stem":55,"description":56},"Buildings","\u002Ftown\u002Fbuildings","2.town\u002F1.buildings","Every building, how construction works, and how prices grow with each level.",{"title":58,"path":59,"stem":60,"description":61},"Population","\u002Ftown\u002Fpopulation","2.town\u002F2.population","How your people grow, what houses and farms do, and where your people go.",{"title":63,"path":64,"stem":65,"description":66},"Happiness","\u002Ftown\u002Fhappiness","2.town\u002F3.happiness","The happiness target, everything that moves it, and what happiness does for your town.",{"title":68,"path":69,"stem":70,"description":71},"Tax","\u002Ftown\u002Ftax","2.town\u002F4.tax","Every tax level, the gold it brings in and the happiness it costs.",{"title":73,"path":74,"stem":75,"description":76},"The castle","\u002Ftown\u002Fcastle","2.town\u002F5.castle","What every castle level gives your province, and what it costs.",{"title":78,"path":79,"stem":80,"description":81},"Temple and feasts","\u002Ftown\u002Ftemple-and-feasts","2.town\u002F6.temple-and-feasts","Free chests from the temple, and feasts at the town centre.","Buildings, population, housing, food, happiness, tax and feasts.","\u002Ficons\u002Fbuilding\u002Ftownhall.webp",{"title":85,"path":86,"stem":87,"children":88,"description":91,"icon":92,"soon":93},"Economy","\u002Feconomy","3.economy\u002F0.index",[89],{"title":50,"path":86,"stem":87,"description":90},"How resources are made, stored, traded and moved.","Production, workers, storage, the market, the bank and the Depot Station.","\u002Ficons\u002Fresource\u002Fgold.webp",true,{"title":95,"path":96,"stem":97,"children":98,"description":101,"icon":102,"soon":93},"Research","\u002Fresearch","4.research\u002F0.index",[99],{"title":50,"path":96,"stem":97,"description":100},"The upgrades that make your whole empire stronger.","Every research, what it does and what it costs.","\u002Ficons\u002Fbuilding\u002Funiversity.webp",{"title":104,"path":105,"stem":106,"children":107,"description":110,"icon":111,"soon":93},"The military","\u002Fmilitary","5.military\u002F0.index",[108],{"title":50,"path":105,"stem":106,"description":109},"How to build an army and use it.","Units, training, marching, battles, sieges, pillage, spies and honor.","\u002Ficons\u002Fui\u002Farmy.webp",{"title":113,"path":114,"stem":115,"children":116,"description":119,"icon":120,"soon":93},"The world","\u002Fworld","6.world\u002F0.index",[117],{"title":50,"path":114,"stem":115,"description":118},"The map you share with every other player.","The map, terrain, annexing new provinces, and the end of an era.","\u002Ficons\u002Fui\u002Fmap.webp",{"title":122,"path":123,"stem":124,"children":125,"description":128,"icon":129,"soon":93},"Alliances","\u002Falliances","7.alliances\u002F0.index",[126],{"title":50,"path":123,"stem":124,"description":127},"Playing together with other players.","Joining, ranks, the treasury, alliance research and loyalty.","\u002Ficons\u002Fui\u002Falliance.webp",{"title":131,"path":132,"stem":133,"children":134,"description":137,"icon":138,"soon":93},"Rewards","\u002Frewards","8.rewards\u002F0.index",[135],{"title":50,"path":132,"stem":133,"description":136},"What the game gives you for playing.","Temple chests, quests, rankings and military ranks.","\u002Ficons\u002Fui\u002Fchest.webp",{"title":140,"path":141,"stem":142,"children":143,"description":146,"icon":147,"soon":93},"Reference","\u002Freference","9.reference\u002F0.index",[144],{"title":50,"path":141,"stem":142,"description":145},"Every number in the game, in tables you can scan.","Every table in one place: buildings, units, research and more.","\u002Ficons\u002Fui\u002Freports.webp",{"page":149,"translated":93},{"id":150,"title":38,"body":151,"description":41,"extension":425,"meta":426,"navigation":93,"path":39,"seo":427,"stem":40,"__hash__":428},"docs_en\u002F1.getting-started\u002F6.glossary.md",{"type":152,"value":153,"toc":388},"minimark",[154,159,164,177,181,186,190,195,199,204,208,211,215,218,222,228,232,239,243,249,253,256,260,264,267,270,276,280,283,287,290,294,301,305,308,312,319,323,326,330,333,337,340,344,348,351,355,358,362,367,371,374,378,381,385],[155,156,158],"h2",{"id":157},"a-to-f","A to F",[160,161,163],"h3",{"id":162},"abandoned","Abandoned",[165,166,167,168,172,173,176],"p",{},"An empire whose owner has been away for ",[169,170],"val",{"k":171},"abandonAfter",". It produces less and stays open to attack. See ",[174,175,28],"a",{"href":29},".",[160,178,180],{"id":179},"alliance","Alliance",[165,182,183,184,176],{},"A group of players who share a treasury, research and a message board. See ",[174,185,122],{"href":123},[160,187,189],{"id":188},"annex","Annex",[165,191,192,193,176],{},"Settling an empty tile next to one of your provinces, which turns it into a new province. See ",[174,194,113],{"href":114},[160,196,198],{"id":197},"beginner-protection","Beginner protection",[165,200,201,202,176],{},"The shield on every new empire. Nobody can attack you and you cannot attack. See ",[174,203,28],{"href":29},[160,205,207],{"id":206},"capital","Capital",[165,209,210],{},"Your first province. It gets bonus production and happiness, and it is the only province with a university, temple, market and bank.",[160,212,214],{"id":213},"castle","Castle",[165,216,217],{},"Your fortress. It protects the province, holds the garrison, and adds production and happiness. Its level also sets how your town looks.",[160,219,221],{"id":220},"chest","Chest",[165,223,224,225,176],{},"A free reward from the temple every ",[169,226],{"k":227},"chestEvery",[160,229,231],{"id":230},"era","Era",[165,233,234,235,238],{},"The lifetime of a world, ",[169,236],{"k":237},"eraLength",". When it ends, the world closes.",[160,240,242],{"id":241},"feast","Feast",[165,244,245,246,176],{},"A celebration at the town centre, paid in gold. It raises the happiness target for ",[169,247],{"k":248},"feastHours",[160,250,252],{"id":251},"field-army","Field army",[165,254,255],{},"Troops ready to march. They cost gold every hour.",[155,257,259],{"id":258},"g-to-p","G to P",[160,261,263],{"id":262},"garrison","Garrison",[165,265,266],{},"Troops stationed in the castle to defend it. The garrison costs no upkeep and adds a little happiness.",[160,268,63],{"id":269},"happiness",[165,271,272,273,176],{},"How content a province's people are. High happiness speeds up growth, low happiness makes people leave. It moves toward a target each hour. See ",[174,274,23],{"href":275},"\u002Fgetting-started\u002Fhow-the-game-works#happiness",[160,277,279],{"id":278},"honor","Honor",[165,281,282],{},"Your reputation. It grows a little every day and with victories. Pillaging and attacking much smaller players lower it.",[160,284,286],{"id":285},"idle-people","Idle people",[165,288,289],{},"People with no job. They produce nothing and pay no tax.",[160,291,293],{"id":292},"instant","Instant",[165,295,296,297,300],{},"The button on any job under ",[169,298],{"k":299},"instantUnder",". It finishes the job right away at no extra cost.",[160,302,304],{"id":303},"military-points","Military points",[165,306,307],{},"Points earned by fighting. They set your military rank.",[160,309,311],{"id":310},"mobilize","Mobilize",[165,313,314,315,318],{},"Bringing newly trained troops into your army before their ",[169,316],{"k":317},"newUnitsLocked"," wait is over.",[160,320,322],{"id":321},"pillage","Pillage",[165,324,325],{},"A raid on a province's villagers. Your troops carry them off and bring back gold.",[160,327,329],{"id":328},"points","Points",[165,331,332],{},"The size of your empire, based on what you have spent on buildings, research and troops.",[160,334,336],{"id":335},"province","Province",[165,338,339],{},"One town on the map, with its own buildings, people and stores.",[155,341,343],{"id":342},"q-to-z","Q to Z",[160,345,347],{"id":346},"queue","Queue",[165,349,350],{},"The list of jobs waiting in construction, research or training.",[160,352,354],{"id":353},"siege","Siege",[165,356,357],{},"An attack on a province's castle that can carry off its stores.",[160,359,361],{"id":360},"speed","Speed",[165,363,364,365,176],{},"How fast a world runs. See ",[174,366,33],{"href":34},[160,368,370],{"id":369},"tribune","Tribune",[165,372,373],{},"Your alliance's message board.",[160,375,377],{"id":376},"upkeep","Upkeep",[165,379,380],{},"The gold your field army costs every hour.",[160,382,384],{"id":383},"workers","Workers",[165,386,387],{},"People placed in a lumbermill, iron mine or stone quarry. Only workers produce resources and pay tax.",{"title":389,"searchDepth":390,"depth":390,"links":391},"",2,[392,405,417],{"id":157,"depth":390,"text":158,"children":393},[394,396,397,398,399,400,401,402,403,404],{"id":162,"depth":395,"text":163},3,{"id":179,"depth":395,"text":180},{"id":188,"depth":395,"text":189},{"id":197,"depth":395,"text":198},{"id":206,"depth":395,"text":207},{"id":213,"depth":395,"text":214},{"id":220,"depth":395,"text":221},{"id":230,"depth":395,"text":231},{"id":241,"depth":395,"text":242},{"id":251,"depth":395,"text":252},{"id":258,"depth":390,"text":259,"children":406},[407,408,409,410,411,412,413,414,415,416],{"id":262,"depth":395,"text":263},{"id":269,"depth":395,"text":63},{"id":278,"depth":395,"text":279},{"id":285,"depth":395,"text":286},{"id":292,"depth":395,"text":293},{"id":303,"depth":395,"text":304},{"id":310,"depth":395,"text":311},{"id":321,"depth":395,"text":322},{"id":328,"depth":395,"text":329},{"id":335,"depth":395,"text":336},{"id":342,"depth":390,"text":343,"children":418},[419,420,421,422,423,424],{"id":346,"depth":395,"text":347},{"id":353,"depth":395,"text":354},{"id":360,"depth":395,"text":361},{"id":369,"depth":395,"text":370},{"id":376,"depth":395,"text":377},{"id":383,"depth":395,"text":384},"md",{},{"title":38,"description":41},"5zqZlcfPOBQ_LcBwV4JhrcP-GPsfz-p_rrlJF1mmrc0",[430,431],{"title":33,"path":34,"stem":35,"children":-1},{"title":50,"path":46,"stem":47,"children":-1},1790344191776]