Buildings
Every building, how construction works, and how prices grow with each level.
Every building
Most buildings go up to level 30. A few stop earlier. Each level costs more than the last: "Price per level" shows how much more. A mill at ×1.35 costs 35% more with every level; buildings that stop at level 10 climb faster. The castle has a price list of its own.
| Building | What it does | Levels | Price per level | Where |
|---|---|---|---|---|
| Where you queue every building in the province. | 1 | – | Every province | |
| Its workers cut wood. | 30 | ×1.35 | Every province | |
| Its workers dig iron. | 30 | ×1.35 | Every province | |
| Its workers cut stone. | 30 | ×1.35 | Every province | |
| Feeds the province. Past its capacity, growth slows down. | 30 | ×1.35 | Every province | |
| Sets how many people the province can hold. | 30 | ×1.35 | Every province | |
| Opens research, and makes it faster and cheaper as it grows. | 30 | ×1.29 | Capital only | |
| A free chest every twelve hours, and happiness. | 10 | ×1.85 | Capital only | |
| Holds feasts that lift happiness. | 10 | ×2.1 | Every province | |
| Defends the province and adds production, happiness and loot protection. | 9 | Own table | Every province | |
| Sets how much wood, iron and stone the province can store. | 20 | ×1.43 | Every province | |
| Trains spearmen and swordsmen. | 30 | ×1.33 | Every province | |
| Trains archers. | 30 | ×1.33 | Every province | |
| Trains cavalry and spies. | 30 | ×1.33 | Every province | |
| Builds siege engines and supply wagons. | 30 | ×1.33 | Every province | |
| Sell resources for gold, or buy them. | 10 | ×1.8 | Capital only Needs Trade 1 | |
| Loans and deposits. | 15 | ×1.6 | Capital only Needs Banking 1 | |
| Moves resources between your provinces and sends gold to other players. | 10 | ×1.9 | Every province |
Construction
Construction happens in the town hall. The town hall itself stays at level 1 and always works.
Buildings are split into two tabs, Economy and Military, and each tab has its own queue:
- 4 slots per queue.
- 2 jobs build at the same time. The rest wait their turn.
- You pay in full when you queue a job. The time is fixed at that moment too, so a new Architecture level speeds up jobs you queue after it.
- You can move a waiting job to the front. It starts right away, and the jobs it passed keep their remaining time.
- A running job that takes less than 10 minutes shows Instant. Click it to finish right away at no extra cost.
- Cancelling a job returns 50% of what you paid.
Architecture
The Architecture research makes construction faster and cheaper across your whole empire. Each level adds +5% to construction speed. At level 10, a building takes 66.7% of its normal time and costs 83.3% of its normal price.
The cost and time tables in this guide show prices and times before Architecture. Times follow the world speed picked at the top of the page.